#pragma once
#include "CommonObject.h"
class ObjLine :
	public CommonObject
{
public:
//	ObjLine(void);
	ObjLine(bool bShow = true);
	~ObjLine(void);

	virtual void Rotate(float angle, float axisX, float axisY, float axisZ) = 0;
	virtual void Scale(float scaleX, float scaleY, float scaleZ) = 0;
	virtual void Translate(float transX, float transY, float transZ) = 0;
	
	virtual void Update() = 0;
	virtual void Paint() = 0;
};

